Syllabus - ES2 -3 : CLIENT SERVER COMPUTING


ES2 -3 : CLIENT SERVER COMPUTING
( 5 Hours – 5 Credits)

UNIT-I
            Introduction to client/server computing-What is client/server computing-Benefits of client/server computing-Evolution of C/S computing-Hardware trends-Software trends-Evolution of operating systems-Networking (N/W) trends-Business considerations. 

UNIT-II
            Overview of C/S Applications: Components of C/S Applications-Classes of C/S Applications-Categories of C/S Applications.   Understanding C/S Computing: Dispelling of myths -Obstacles-Upfront &Hidden-Open systems & Standards-Standard-Setting Organizations-Factors for success. 

UNIT-III
            The client hardware and software: Client Component-Client operating Sytems-what is GUI-Database Access-Client Software Products: GUI Environments –Convertitng 3270/5250 Screens-Database Tools-Client Requirements-GUI Design Standards-Interface Independence-Testing Interfaces. 

UNIT-IV
            The Server: Categories of  Servers –Features of Server Machines-Classes of Server machines-Server Environment: N/W Management Environment-N/W computing Environments-Extensions-Network Operating System-Loadable Module. 
UNIT-IV
            Server operating system: OS/2 2.  0-Windows new technology-Unix based OS-Server requirements: Platform independence-Transaction processing-Connectivity-Intelligent database-Stored procedure-Triggers-Load leveling-Optimizer-Testing and diagnostic tools-Backup&recovery mechanisms. 

TEXT BOOK:

Dawna Travis Dewire-“Client/Server Computing”-Tata McGraw Hill, 1994

 Unit I - Chapters 1, 2                      Unit II – Chapters 3, 4     
 Unit III – Chapters 5.  1, 5.  2, 5.  3, 5.  5, 6.  1, 6.  2, 6.  3, 7.  1, 7.  2, 7.  3, 7.  4         
 Unit IV – Chapters 8.  2, 8.  3, 8.  4, 9.  2, 9.  3, 9.  4, 9.  5, 9.  6
 Unit V – Chapters 10.  1,  10.  2, 10.  3, 11.  1, 11.  2, 11.  3, 11.  4, 11.  5, 11.  6, 11.  7, 11.  8, 11.  9, 11.  11

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